AudioEncoder

Description
AudioEncoder can convert your In-Game Sound into byte[] for streaming.


Component Properties

Stream Game Sound
– enable for capture In-Game Sound

Force Mono
– force the sound data in Mono capture mode

Output Channels
– information of the device’s output channel

Output Sample Rate
– information of the device’s output sample rate

StreamFPS
– target frame rate for the stream

GZipMode
– use GZip method to compress the data

OnDataByteReadyEvent
– invoke when the decoded byte[] are ready

label ID
– encoder and decoder’s label ID should match