Skip to main content

FMETP STREAM 6

FMETP STREAM 6

products-fmetp-stream6-banner

Purchase and Download SDK


How to get it after March 31, 2026?

We provide professional consulting services that include access and usage of FMETP STREAM 6 as part of the engagement. Our service is structured into three tiers to suit different needs:

Add to chart

FMETP STREAM Consulting Service


After purchase, please contact us for activation, via Discord Registration or email: thelghome@gmail.com

We will verify your purchase within 24 hours, and create an account for your access.


Individual Consulting Service

  • Designed for freelancers and indie developers. Includes 1 seat for a 12‑month consulting engagement.

Startup Consulting Service

  • Tailored for small teams or early‑stage companies. Includes 3 seats for a 12‑month consulting engagement.

Enterprise Consulting Service

  • Built for larger organizations. Includes 10 seats for a 12‑month consulting engagement.

Additional Feature Implementation (For example, Remote Desktop Control, H264, AAC supports)

  • Please reach out to us for a quotation.

Quotation for a special use case?

  • Please reach out to us via Discord, DM @FM Gloria for the best offer.

Description

with FMETP STREAM 6, you can integrate the Live Stream feature into your projects immediately.

  • Setup and testing take just 5 minutes.

  • Encoder Module is the simplest way to understand how it work:

Encoded Bytes -> Network System -> Decode as Texture


What's New in FMETP STREAM 6?

In the latest V6 edition, we migrated all the core integration with native class for each platform, which you will see the major improvement in performance.

Key changes in codecs:

-> AV1 support with real-time low latency optimisation(Hardware acceleration supported with Nvidia/AMD/IntelQuickSync)

-> VP8, VP9 support with Hardware accelerated on Android

-> YUV 444,420,GRAY GPU RGB conversion support for all platforms

-> Turbojpeg support for MJPEG super light-weight low latency stream

-> OPUS support for all platforms

-> FMZip support for all platforms

Key changes in systems:

-> FM Desktop 2 major improvement on latency and performance

-> FM Network 6 optimisation and bug fixes

-> FM WebSocket 6 major improvement on webgl (HTML demo added VP8 support now)

Key changes in features:

-> Vision Pro Mixed Reality Support

-> HoloLens 2 Mixed Reality Support

-> URP MainCam capture

-> Meta VR Passthrough Support(Live Webcam View)

(Verified on Quest 3/3S)

https://github.com/frozenmistadventure/fmetp_tutorial_questvr_passthrough

tutorial: https://youtu.be/vJNRrGsxT-k

  • This is a Major update from FMETP STREAM 4.0, which are re-written the core in C++ and fully optimised for Unity 6 URP.

  • The Core SDK compiled into almost every platforms, including the latest Vision OS, UWP(ARM64) and fully optimised for WebGL(WASM).


Local Wifi & Internet are both supported

  • FM Network: the best low-latency networking system in local network

  • FM WebSocket: host your own game server with customised room names

Stream your data via single command: SendToOthers()

  • 3rd party networking system supports: PUN2/Photon Fusion(RPC), MIRROR, UNet and any networking system support byte streaming!

Trusted SDK solution since 2018

  • Solid solution for many projects since 2018.

  • Widely intergrated into projects for public exhibitions, museums, art galleries, future cinema systems, AR/VR/MR/Interactive projects.

  • Save you 6~12+ months development time, good for AR/VR startups, indie developers, researchers and students.


  • More templates for FMETP STREAM
  • Quest 2 Template updated(stable 120FPS in game) in Unity2022.3.8f1 with Oculus SDK v57

https://github.com/frozenmistadventure/fmetp_tutorial_questvr_stream

  • HoloLens Template

mrtk3: https://github.com/frozenmistadventure/fmetp_tutorial_hololens2_mrtk3

mrtk2: https://github.com/frozenmistadventure/fmetp_tutorial_hololens2_stream


  • Tutorials (3.0)
  • FM Network Stream(Basic)

youtu.be/_sj_jUzSuwo

  • FM WebSocket Stream(Basic)

youtu.be/RNBhnx1T-c8

  • Tutorials (2.0)
  • Quest VR: youtu.be/KXmDvOG0hfo

  • AR Streaming: youtu.be/2T0DWNHZolg

  • Web Browser(p1): youtu.be/Zjm5KGHyceU

  • Web Browser(p2): youtu.be/2oxDz_wsDkE

  • Hololens 2: youtu.be/7cXhFedxU8I

  • Panorama Stream: youtu.be/OLsrNnoRMJ0

Old testing videos in FMETP STREAM V2:

Macbook Pro -> M1 iMac: youtu.be/NKZNuVSSmms

Tested devices in our public projects:

Asus Rog Flow Z13(2025, AMD Ryzen™ Al Max+ 395)

Apple Vision Pro(2024)

Apple Macbook(2017)

Apple Macbook Pro(2015)

Apple Macbook Pro(2018)

Apple Macbook Pro(silicon M1 Max )

Apple Macbook Pro(silicon M3 Max )

Apple Mac Studio(silicon M1 Ultra )

Apple Mac Studio(silicon M2 Ultra )

Apple iMac(silicon M1)

iPhone 5

iPhone 6s

iPhone XS

iPhone 12 Pro

iPhone 14 Pro

iPhone 15 Pro

iPhone 16 Pro

iPhone SE(2022)

iPad Air 2

iPad pro(2017)

iPad pro(2018)

iPad pro(2019)

iPad pro(M2)

iPad mini(2th gen)

iPad mini(6th gen)

Google Pixel 2

Google Pixel 3

Google Pixel Fold

Samsung S4

Samsung S6

Samsung S9+

Samsung S24

Samsung S25

Xiaomi 13 Ultra

Xiaomi 14T

Redmi Note 13R

VIVO Y36

RealMe 11 Pro+

HTC U23

PC with GTX1080, RTX 2080

Razer Blade 15(2021) RTX3060

Windows 7

Windows 10

Windows 11

Ubuntu 21, 22

HTC Vive Pro

HTC Vive Focus

Oculus Go

Oculus Rift

Hololens 1 & 2

AVIE 360 Projection System

Future Cinema System

Meta Quest 1 & 2

Meta Quest 3 & 3S

Stereo Pi (v1 & v2)

*Hololens & Magic Leap (requires build with Net 4.x (IL2CPP))

*Pico VR

*Nreal Light

*Huawei Android Pad

Supported platform:

iOS, Android, Mac, PC, WebGL, Linux

######################

*tested by customers

######################

This asset uses websocket-sharp under The MIT License (MIT); SharpZipLib Licenses under The MIT License (MIT); libjpeg-turbo under Modified BSD License (This software is based in part on the work of the Independent JPEG Group.) libvpx, libopus, see Third-Party Notices.txt file in package for details.