FM POINTS can convert your Unity3D Scenes into points and create 3D morph effect between 2 models.

Key features:
1. Baking: convert your 3D world into point cloud data in Unity3D
2. Morphing: Blendshape between two point cloud meshes
3. Dynamic: Wind force simulation

If you found any bug, please report to us via email and we would like to provide support.